Sub/Special WeaponsUnlike the final, the weapons don't have a plain color code to them, and those weapons could very well be made while rabbits were still considered as the main playable characters of the game.Burst Bomb EarlyFinalSuction Bomb EarlyFinalThe Suction Bomb originally took the form of a tennis ball rather than a can. The materials go as:dummy00, dummy01, dummy02, dummy03, dummy04, dummy05, dummy06, dummy07, gsysassigncubemap, gsysassigndepthshadow, gsysassigngbuffer, gsysassignmaterial, and gsysassignzonly.There are no textures for this model.Early Icons. There are 13 materials, one assigning to each face. It is dated Octoand was edited in Photoshop.A similar image has been used in the series of Nintendo Wii U Development Software, ranging of different sizes and slightly modified, and this exact image is in there, too.The interesting part about this image is that the code references it, and it leads to initialization at the beginning of the game around when you first get into course-bot.3D ModelPresent as /Model/SceneModel.szs, this model was likely a test model for materials.
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